A Social Media App that allows people to share their past, present, and future locations safe and easy with their friends.
User Experience Design,
User Flow, UX Research, Prototypes, Wireframes
Swipsh is a location-based social media app that allows people to share their past, present, and future locations safe and easy with their friends. Using three columns (Past, Present, and Future) Swipsh allows the users to interact with each other, seeing where their friends have been, where they are right now or where they are going to be in the future. Past, Present, and future merge into one, giving users an overview of activities and locations of friends and family.
The posting process consists of 3 stages. First users have to select the type of post they want to share (Present/ Future). Second they can decide the accuracy of the post and in the third stage, they can tag friends or add a comment/activity.
1. Select category
Present / Future
2. Select accuracy
3. Tag friends /
User Flow Chart
With Swipsh we enabled users to make plans for the future, give them insight about present ongoings and provide a history of visited locations. Therefore we integrated a three-column layout: Past, Present, Future.
With Swipsh we wanted to create a safe and easy to use environment for users to share their location with their friends and family. Most of the competitors are based on live tracking and display a user's location at all times resulting in a lack of privacy.
To begin with, I decided to not implement a live tracking feature to secure the privacy of each user. As a result, we avoided critical touchpoints like battery consumption, mobile data usage or privacy issues. The 3 columns (Past, Present, Future) enable users to make plans, perceive present ongoings and take notice of past events. Combined with a check-in check-out algorithm the information displayed is always on point.
During the creative process, the scope, as well as the design, shifted several times. Step by step we pruned the features down to the basic needs of the user by eliminating unnecessary steps along the way, leading to a seeming less experience.
1. Draft Sketch
3. Final Design
In 2016 the first design of Swipsh was finalized. Soon after I set up feedback loops and usability tests to simplify the understanding of the product.
Referring to Jared Spool “Every time we increase features, we increase complexity and therefore degrade the experience.” we deleted the chat and additional touchpoints to create an easier to use product.
1. First version
2. Launch Version
3. Swipsh 2.0
With Swipsh we are trying to connect people not only on a virtual platform but bring them together in real life. We are trying to push the boundaries of location-based communication and redefine how users are dealing with locations in their daily life. Adding new value to existing GPS-technologies by shifting the way of how people think about the related privacy issue was a major goal of the project.
Lukas Kmoth (Lead UX Designer & Founder)